Spacefleet

Spacefleet is most notable for their navy. Their fleet is different from civilian ships as well as other nations' space navies. Spacefleet’s fleet consists mostly of Picard-Class, Washington-Class, and Frontier-Class starships. These ships carry the Bengary-Class fighter being their primary fighter craft. Small support crafts like the Sydney-Class, Potemly-Class, Beck-Class, and the Mack-Class are also part of the fleet.

The most important classes being the Daedalus-Class, and the Capital-Class ships which commanded a large portion of the fleet and were captained by the best Spacefleet personnel such as Commodore Cutler Davenport of the TSS Endeavour and Captain Adam Hunter of the TSS Taylor.

A good number of vessels were purely created for exploration such as the Crossfield-Class TSS Discovery and the Apollo-Class TSS Challenger.

An experimental science corvette, the TSS Phantom, began 4 months before the Shcnavic War and was commanded by Commander Adriana Willams. The first Korolev-Class, the TSS Glen, was destroyed during the Battle of Proxima B, and it’s unclear whether or not any other vessels were made.

Spacefleet (abbreviated to SF) is a civilian owned, and operated organization that operates in the known galaxy. It was first introduced into the federation universe at the beginning of Spacefleet the book with Admiral Andrew Jackson giving a speech to Spacefleet personnel, guests, and people at home. This is also when you see the primary ship of the series the TSS Interceptor, the flagship of Spacefleet, and is the first Capital-Class ship launched/operated by Spacefleet.

Spacefleet has one of the most notable navies in the Federation Universe. Their Navy is a lot different from the civilian ships as well as other space navies in the universe. Spacefleet’s navy consists mostly of Picard-Class, Washington-Class, and Frontier-Class starships. These class of ships mostly carry the Bengary-Class fighters being their primary fighter craft. The small support crafts they mainly carry are the Sydney-Class and Potemly-Class, they also carry at a very small number of the Beck-Class, and the Mack-Class.

The most important class of ships in the Spacefleet navy are the Pentecost-Class, and the Federation-Class ships which were the main fighting force of the navy. They were commanded by the best Spacefleet has to offer. Those such personnel are Commodore Cutler Davenport of the TSS Endeavour, and Captain Adam Hunter of the TSS Taylor.

A big number of Spacefleet’s navy are purely created for exploration such as the Apollo-Class TSS Challenger which was commanded by a unnamed Captain, and the Crossfield-Class TSS Discovery which was commanded by a unnamed Captain.

One of Spacefleet’s experimental science corvette, the TSS Phantom, was deployed 4 months before the Shcnavic War, it was commanded by Commander Alveraz. The TSS Phantom was the first known Challenger-Class, which was later destroyed during the Battle of Proxima B at the end of the Shcnavic War, and it’s unclear whether or not Spacefleet has made or will make any more Challenger-Class ships.

Organization
Direct command is invested in the Admiral of Spacefleet and in times of war the Supreme Grand Admiral. In addition to the Admiral, the Fleet Council which is composed of directors from every command division, division, and agencies in Spacefleet. They can often directly influence the service of operations, and can even issue orders on occasion. All through the Fleet Council can influence the service of operations, the day-to-day operations of the organization is managed by Spacefleet Command.

Spacefleet Command
Spacefleet Command is the division responsible for officers and crewmen who are trained for commanding and controlling positions on Spacefleet operated starships, outposts, starbases, and space stations. Senior positions included the Admiral. Rear Admiral HL & LL, Vice Admiral, Fleet Admiral, and Commodore, including Supreme Grand Admiral, and Grand Admiral during times of war. As well as the Chief of Staff of Spacefleet, Chief of Spacefleet Operations Command, and Chief of Spacefleet Operational Command.

Sector Commands
Sector Command is the division that oversees operations of 4-10 systems in Spacefleet space. There are at least 78 sector commands that report to Spacefleet Command on a monthly basis. Sectors are commanded by Fleet Admirals of Spacefleet. Any ship that enters a sector that the ship's commanding officer has to contact that sector’s Fleet Admiral they must transmit their mission, and their purpose in that sector.

System Command
System Command is the command division that oversees operation of a specific system in a sector in Spacefleet space. There are at least 312 system commands that report to a Sector Command. Systems are commanded by Commodores of Spacefleet. Any ship that enters a system and needs to dock for: refueling, selling, and/or buying; that ship's commanding officer has to contact that system’s Commodore.

Spacefleet Academy


Spacefleet Academy is a facility, and a division/department maintained by the organization. The main purpose of this division/department was for the education and training of individuals for service in Spacefleet. They also provide extensive training at this facility, for a period of 4-8 months. The movement of personnel in and out of this division/department was governed by the Spacefleet Transfer Regulations. The direct command is invested in the Superintendent of Spacefleet Academy.

Branches & Agencies
There are numerous branches and agencies that assist Spacefleet Command in the running of the service. This includes:


 * Spaceframe Development
 * Spacefleet Administration
 * Spacefleet Advanced Technologies
 * Spacefleet Bureau of Information
 * Spacefleet Cartography
 * Spacefleet Corps of Engineering
 * Spacefleet Diplomatic Corps
 * Exploratory Division
 * Spacefleet Intelligence
 * Department of Internal Affairs
 * Spacefleet Materiel Supply Command
 * Spacefleet Medical
 * Spacefleet Medical Academy
 * Division 14
 * Spacefleet Mission Operations
 * Spacefleet Operational Support Services
 * Spacefleet Operations
 * Administrative Operations
 * Spacefleet Orbital Operations
 * Spacefleet Research & Development
 * Spacefleet Shipyards Operations
 * Spacefleet Science
 * Spacefleet Security
 * Stellar Imaging Division
 * Spacefleet Tactical

There are numerous branches & agencies that assist Spacefleet Command in the running of the organization. This includes;


 * Spacefleet Spaceframe Development
 * Spacefleet Advanced Technologies
 * Spacefleet Bureau of Information
 * Spacefleet Cartography
 * Spacefleet Corps of Engineering
 * Spacefleet Diplomatic Corps
 * Spacefleet Exploratory Division
 * Spacefleet Intelligence
 * Department of Internal Affairs
 * Spacefleet Materiel Supply Command
 * Spacefleet Medical
 * Starfleet Medical Academy
 * Division 14
 * Spacefleet Mission Operations
 * Spacefleet Operational Support Services
 * Spacefleet Operations
 * Administrative Operations
 * Spacefleet Orbital Operations
 * Spacefleet Research & Development
 * Spacefleet Shipyards Operations
 * Spacefleet Science
 * Spacefleet Security
 * Spacefleet Stellar Imaging Division
 * Spacefleet Tactical

Ranks
Spacefleet personnel are organized, using a naval based rank structure, into a chain of command. Personnel were in one of these four groups: enlisted personnel, non-commissioned officers, commissioned officers, and flag officers. All personnel formally commit to the organization by taking the Spacefleet oath.

Flag Officers
Spacefleet is a civilian organization acting as a successor to various Earth based space agencies such as NASA, the International Space Agency, and others. Its primary function was scientific development and exploration of space.

Spacefleet officers functioned as commanders and directors of the company's operations at all levels. The most senior officer ranks were known as flag officer ranks. Officers holding these ranks functioned at the highest levels of command in the company. Flag officer ranks, in descending order of the chain of command, were as follows:


 * Supreme Grand Admiral (only during war times)
 * Grand Admiral (only during war times)
 * Admiral
 * Rear Admiral HL
 * Rear Admiral LL
 * Vice Admiral
 * Fleet Admiral
 * Commodore

Sector Commands, and System Commands, the Superintendent of Spacefleet Academy, the Spacefleet Chief of Staff, Chief of Spacefleet Operation Divisions, and Chief of Spacefleet Operational Divisions, are all flag officers.

Spacefleet is a civilian organization acting as a successor to various Earth based space companies, and agencies such as SpaceX, Virgin Galactic, NASA, and others. Spacefleet’s primary function is scientific development, and exploration of space. Their secondary function is as a defense force, and space defense.

Spacefleet is a civilian organization acting as a successor to various Earth based space agencies such as NASA, the International Space Agency, and others. Its primary function was scientific development and exploration of space.

Spacefleet officers functioned as commanders and directors of the organization’s operations at all levels. The most senior officers were known as flag officer ranks. Officers holding these ranks functioned at the highest levels of command in the organization. Flag officers ranks, in descending order of the chain of command, were as follows:


 * Supreme Grand Admiral (only during times of war)
 * Grand Admiral (only during times of war)
 * Admiral
 * Rear Admiral HL
 * Rear Admiral LL
 * Vice Admiral
 * Fleet Admiral
 * Commodore

Sector Commands, System Commands, the Superintendent of Spacefleet Academy, the Spacefleet Chief of Staff, Chief of Spacefleet Operations Command, and the Chief of Spacefleet Operational Command, are all flag officers.

Commissioned Officers
Below flag officers are commissioned officer ranks. Officers holding these ranks usually serve in the field in command positions, such as commanding officers, and senior staff of starships, space stations, starbases, and outposts. These ranks, in descending order of the chain of command, are as follows:


 * Captain;
 * Commander;
 * Lieutenant Commander;
 * Lieutenant;
 * Lieutenant Junior Grade;
 * Ensign.

Graduates of Spacefleet Academy’s Officer Training Program (OTP) are then commissioned the rank of Ensign, the most junior officer rank. They can be promoted to higher ranks over the course of their time in the organization. Graduates of Spacefleet Medical Academy and OTP are commissioned the rank of Lieutenant Junior Grade.

The ranks between Senior Master Chief Petty Officer, Petty Officer, 1st Class are not commissioned officer ranks. To distinguish them from commissioned officer ranks, the term 'non-commissioned officer' is used. All enlisted personnel were subordinate to commissioned officers in the chain of command.

Non-Commissioned Officer
These personnel function under the command of Flag and Commissioned officers, usually serving aboard Spacefleet vessels or facilities. Instead of attending basic training, NCOs are suggested to attend Spacefleet Academy’s Junior Officer Training Program (JOTP). Depending on the division they are in, they may have to attend JOTP. The most junior NCO rank is Petty Officer, 1st Class. The organization's NCO rank structure, in descending order of the chain of command, is as follows:


 * Senior Master Chief Petty Officer
 * Master Chief Petty Officer
 * Senior Chief Petty Officer
 * Chief Petty Officer
 * Petty Officer, 3rd Class
 * Petty Officer, 2nd Class
 * Petty Officer, 1st Class

Enlisted Personnel
These personnel function under the command of all the officer ranks. They usually serve aboard Spacefleet vessels or other facilities. Instead of OTP or JOTP, enlisted personnel receive basic training for whatever position they serve in the organization. Depending on the division they have joined they may receive training in addition to the basic training, such as in marines they receive advanced gun training, and sniper training. The most junior enlisted rank is crewmen. The organization’s enlisted rank structure, in descending order of the chain of command, is as follows:


 * Petty Officer
 * Crewman, 3rd Class
 * Crewmen, 2nd Class
 * Crewman, 1st Class
 * Creman

The enlisted ranks above that of Petty Officer are not commissioned officer ranks. To distinguish them from officers Spacefleet uses the term ‘Enlisted’ personnel. All enlisted personnel are subordinate to all officer ranks in the chain of command.

Uniforms
The same basic uniform was worn by all Spacefleet officers, with differences in insignia and color-coded elements designed to distinguish rank and departmental function. Spacefleet departments included Spacefleet Command, Spacefleet Operations, and Spacefleet Engineering.

Spacefleet personnel wore distinctive uniforms while on duty. These uniforms generally displayed the department color of the department/division the enlisted person or officer served in, and also the rank insignia.

Wearing a Spacefleet uniform when not actually a member of Spacefleet would put one at risk of being charged with impersonating a Spacefleet officer.

Large Ships
The Spacefleets Navy was composed mostly of large ships that were typically either deployed singularly or in large groups, depending on the type of vessel.

Challenger-Class Battleships
Imposing and deadly, Challenger-Class battleships are the most used battleship class, and are an intimidating sight among other space navies. At least six of these vessels have been constructed in two different variants. The first three, the TSS Kerala, the TSS San, and the TSS Zheng-He, had 1 medium-sized hangar, and possibly 2 small hangars. In response, the amount of firepower, at least on the San, was greater than that of the other ships.

The second variant included the TSS Stellaris, TSS Horizon, and the TSS Invicta. These three were more advanced, having additional space for storing fighters and other small ships; the amount of firepower, at least on the Invicta, was greater than that of the other ships.

The Stellaris, during the Shcnavic War, was retrofitted with reverse-engineered laser technology where it’s main Mk1 battery cannons at the bottom of the saucer section would be positioned.

Four Challenger-Class Battleships served in the Shcnavic War. The TSS Horizon (SCV-12525) was the flagship for Commodore James Roberts and his Second Officer, Commander Jones. The TSS Stellaris (SCV-12425) was the flagship for Fleet Admiral Isaac Diaz, the TSS Invicta (SCV-12625) was manned by Captain John Hunter until its destruction during the Battle of Demus, and the TSS Zheng-He (SCV-12325) was commanded by Captain Abrams until it was damaged during the Battle of Proxima B. Abrams was killed in action then Commander Samatha Sparrow took over until the battle’s end.

Picard-Class Frigates
Arguably the most common vessel in the navy, the Picard-Class Frigate was the symbol of SF. It was typically used to defend supply lines, outposts, and planets utilized or controlled by Spacefleet. Despite being mostly light armor, the Picard-Class ships could usually hold its own against most opponents. However, they usually worked best as a group, or at least with some smaller support craft for backup.

Two different models of the Picard-Class were made. The Mk1 was armed with several 40mm Bofor cannons and M-61 Vulcan turrets, with dual-barreled 300mm battle cannons one under the saucer and the other on top of the secondary hull. They were also propelled by only hydrogen thrusters and featured ethiers no shields at all or very weak shields.

The Mk2 was introduced during the Shcnavic War and was made standard-issue for Picards. Heavy defense turrets and flak guns were implemented into the armament and a bubble shield generator was added to defend against the Shcnavics’ use of Atlas Superlasers. Tiered atmospheric thrusters were also added to assist with atmospheric operations, allowing Picard-Class ships to better respond to situations. The engine room, bridge, information room, and other interior rooms were also flushed out.

A subtype of the MK2 or MK2 pt.2 included heavy armor in critical places on the ship, in which one hanger or sometimes even two hangers. A walkway ran along the outside and led inside the ship with an airlock. This upgrade was only seen being added to the TSS Tigris during the later stages of the Shcnavic War. Captain Hunter used it to aid Admiral Andrew Jackson’s surviving crew in the Invasion of Proxima B3 by providing fighter support.

Phoenix-Class Assault Frigates
Despite being perhaps the most unorthodox-looking ship in the RWI fleet, the Phoenix-Class Assault Frigate was still a force to be reckoned with. With five powerful Mk1 Batteries at the bow of the ship, much like on a Venture, multiple 300mm cannons, Vulcans, and Bofor turrets, the frigate was one of the most heavily armed ships in the fleet for its size. Many of these ships were used in the Shcnavic War and were equipped with shields to counteract the Atlas Lasers used on Shcnavic Imperial Navy destroyers.

The ships are powered by hydrogen thrusters and a nuclear reactor. The interior consisted of several levels, but the bridge was on the bottom level and had limited visibility, as it was protected by a barrier of armor. However, a direct laser shot to the bridge or engine room would effectively cripple the ship, as seen during the Battle of Icarus with the TSS Liberty, which was sent to escort Admiral Jackson tactical team to the Black Vault research site and was destroyed by a Shcnavic Imperial Navy Dreadnoughts four Atlas Lasers.

Apollo-Class Science Corvettes
The Apollo-Class Corvette was seldom seen in the SF fleet. It is likely that there was only one produced during the Shcnavic War, which was the TSS Eclipse, the personal starship of an unnamed Captain and their crew. The ship served them well on their various adventures and missions and was upgraded many times.

The ship was fairly well-armed for a corvette, featuring ten M-61 Vulcan turrets, four missile launchers, and a Mk1 Battery. During the Battle of Ravcor, the Eclipse was upgraded with shields. Over time, the rocket launchers were replaced with homing missiles and torpedoes, the Mk1 Battery was replaced by a “Little David”cannon, and one Telion anti-fighter turret was added onto each side. The ship was mostly hydrogen-propelled, save for the high-tech ion lateral thrusters, and was equipped with an FTL drive and Deuterium reactor in the engine room.

The ship, being an exploration vessel, had a large forward viewport in the bridge spanning 180 degrees. There was also a ready room, a crew area, and a small hangar/cargo bay that most notably carried the Artifact for a short time. At the bottom of the ship was a deployable ramp and airlock for the crew to disembark and board with ease when landed on a planet.

The Eclipse served well during the war, carrying the captain and the crew wherever they needed to go with haste and being able to hold its own against Shcnavic Destroyers, Falcon-Class and Mako-Class fighters, and Scourge-Class Carriers. It was sadly destroyed at the Battle of the Black Hole by the SIE's Super-Dreadnought, and it is unknown whether or not any more Apollo-Class ships were made after the war.

Venture-Class Science Cruisers
Designed exclusively for long-range exploration and research, the Venture-Class Science Cruiser was another rarely seen vehicle amidst SF’s fleets. At least one such vessel, the TSS Discovery, played a vital role in the Shcnavic War by first delivering  The Artifact to Icarus, then relocating it shortly before the Invasion of P3-X2, when it was destroyed by a SIE response fleet. It was commanded by Captain Sarah Hawk.

The Discovery was equipped with a shield generator and armed with a few Vulcan turrets and 300mm cannons, as well as a small number of experimental laser point defense weapons, but it rarely used them, as it was not designed as a combat vessel. It’s main propulsion came from high-tech ion thrusters situated on four long, slim engine nacelles. Two were located on either side of a large hangar bay which could store various small ships, namely the Pathfinder-class Shuttle.

The bridge was located at the top of the ship and, as well as other decks, could be reached via a central stairwell in the center of the ship. Medical bays, research labs, observation decks, control rooms, and engine rooms were interconnected by intricate hallways and stairwells. A vast FTL drive bay was located near the front of the ship, and a large ring circled the front half of the vessel, adding to the unique look and purpose of the cruiser.

The Discovery was sent to reinforce the TSS Valiant and Eclipse during their struggles over the ice planet Demus with the SIE, and evacuated both the Artifact and the Valiant’s crew back to Icarus during the following battle. Following the theft of the Artifact from the Black Vault during the Battle of Icarus, the Discovery was sent to locate the Artifact’s tracking beacon and holding facility on the SIE stronghold planet, P3-X2. Unfortunately, the vessel was forced to crash—land on the surface, only managing to send a partial message which prompted the invasion of the planet three days later. Captain Hawk and the remaining crew later evacuated the wreckage to the TSS Osiris with the help of Captain Jack’s team.

The Discovery also had a sister-ship, the Challenger, but it’s unclear whether or not the ship was exactly like the Discovery, or what role it played in the war other than locating the GDA Super-Dreadnought’s black hole rally point just before the end of the war.

Hellhound-Class Corvettes
A small warship with a few powerful 300mm cannons, the sleek Hellhound-class Corvette was seen once during the war. Two such ships were seen amassing near Cyrus Station shortly before the Invasion of P3-X2. Nothing else about this ship is known within the Federation Universe.

Medium Ships
The Medium size ships were the second most common ship, most of the medium-sized ships were typically deployed in large groups, depending on the type of vessel.

Daedalus-Class Battleships
Imposing and deadly, [./ https://colony-universe.fandom.com/wiki/Daedalus-class Daedalus-class Battleships] were a rare, yet intimidating sight among RWI’s fleets. At least six of these vessels have been constructed in two different variants. The first three, the [./ https://colony-universe.fandom.com/wiki/RWI_Daedalus Daedalus], the [./ https://colony-universe.fandom.com/wiki/RWI_Phantom Phantom], and the [./ https://colony-universe.fandom.com/wiki/RWI_Osiris Osiris], had no hangar pods on the port and starboard sides, but still had entrances either side to a large hangar within. In response, the amount of firepower, at least on the Osiris, was greater than that of the other ships.

Small Ships
Smaller craft also played a vital role in the SF fleet by providing support for larger ships and allowing cargo and infantry to be moved with ease.

V-203-Class Interceptors
The V-203-Class Interceptor was a common sight among SF. Deployed in squadrons of four nearly everywhere in SF’s territory, this sleek and agile fighter was the most commonly used small ship by SF’s pilots. Flown by one man and packing a decent amount of firepower in the form of three Azimuth Industries gatling guns and four rocket launcher pods, the fighter, when used in numbers, could deal a sizable amount of punishment to many capital ships.

During the Schnavic War, V-203s were often used to make strafing runs on SSS destroyers or dogfight with fighters during battles. Since their hydrogen fuel was sometimes limited, later models were upgraded with repulsor drives and ion engines to easily and smoothly allow them to make sharp turns and accelerations. The fighters also had no shields and could not make hyperspace jumps, meaning a larger ship was needed to carry them across the galaxy.

Fight Squadrons or Squadrons were often composed of four to six fighters, depending on the ship carrying them into battle. The squadron commander typically painted different colored markings on his or her ship to help them be identified more easily. And thanks to the SF paint scheme of primarily dark gray with blue decals, the fighters were virtually invisible in space, giving them the edge over most opponents.

Valkyrie-Class Dropships
Valkyrie Dropships were the most commonly used transport ship by Spacefleet. The design was originally adopted and edited by SF from their ally, Royal Space Navy RSN. Two cockpits allowed for one pilot and one gunner to ferry up to six troopers around the galaxy, and a deployable ramp allowed for easy boarding and departing. A merge block in the back of the ship allowed for cargo or other potential attachments to be carried as well.

The shuttle was fairly well-armed with its two fixed machine guns and two missile launchers on each wing. Later models were upgraded with a gatling turret on the top of the ship. Despite this, most gunships left the combat area after dropping off their troops. Though early models were strictly hydrogen-powered, the models used during the SIE War were implemented with hydrogen, ion, and atmospheric thrusters to allow maximum mobility and easier transitions from ground to space, and vice-versa.

Vulture-Class Attack Helicopters
Introduced during the last weeks of the war, Vulture-class Helicopters were the successor to the older, lesser-used Raven-class Gunship, also developed by RSN. Unlike the Raven, the Vulture utilized a combination of atmospheric thrusters and propellers to carry troops and supplies around planets. Much like a standard helicopter, the two larger props on each thruster nacelle functioned as the main lifting power of the vehicles, while the smaller rear propeller aided the craft in turning, rolling, and accelerating/decelerating. It was by far the most aerodynamically sound small ship created by SF.

The Vulture was armed similarly to the Raven, having two gatling cannons below the single cockpit and two gatling turrets on the sides that were controllable by occupants in the main cabin, which could hold four passengers. However, the Vulture utilized eight rocket pods, four attached in a two-by-two formation under each nacelle, whereas the Raven did not. These were used to deal heavy damage to ground targets and to soften up enemy targets before dropping off troops.

The Vulture first saw action during the Rescue of Admiral Ellis, and was flown by Jordan, a member of Admiral Jackson’s tactical team. More Vultures were used in the Invasion of P3-X2.

Raven-Class Gunships
The Raven-class Gunship was the oldest atmospheric transport that was used by both SF and RSN. It was phased out of combat operations before the Green Drone War and was replaced by the similar-looking, yet upgraded Vulture helicopter.

An original RSN variant was built by Danelis’s Colonist Survivors team and used during the Rescue of Dr. Killter. It was heavily damaged by SIE fighters during the skirmish at the bridge and was barely able to fly, therefore the crew abandoned it and pressed on. Jordan modified it with the Vulture’s rocket pods.

Wyvern-Class Gunships
The Wyvern-class Gunship was another outdated atmospheric craft developed by RSN and used by SF. Captain Jordan's Colonists, long before the Battle of the Colonies, had built and used a Wyvern as their main small ship transport and attack gunship until they were forced to abandon it and flee the planet following the devastating loss of the Dawnbreaker at the Battle of the Drone Armada Hive.

Eitri-Class Construction Vessels
The Eitri Construction Vessel was used by SF as a support ship, often placing a group of them aboard capital ships. Their front tool sections could be occupied by either grinders for salvaging operations or welders for repair jobs. They had a large cargo capacity, no weapons, and were powered by ion thrusters. First seen aboard Andreas Station, SF also used them frequently to repair ships and salvage wreckage after battles. They were also usually seen at SF’s shipyards in space like the one above Earth, and Icarus. There were also SF shipyards on the ground like the one at Earth, and Icarus these shipyards were used to build and repair various ships.

Pathfinder-Class Shuttles
The Pathfinder-class Shuttle was a small, rotund ship that could hold at least four people. It was hydrogen-propelled and had no weapons. A few are carried aboard the TSS Discovery, and the TSS Glenn. It is used to transport an away team to the surface of a plant or moon; it can also be used to evacuate the crew when a ship is critically damaged.

Ground Vehicles
Though most of SF’s strength lies in their navy, a few ground-based vehicles are also available to ensure maximum effectiveness both in the ground and in the air.

Marauder-Class Rovers
Fast and bulky Marauder-Class Rovers were a common sight among Captain Daniel’s team. Jordan often used the Marauder as a personal rover during ground operations. These vehicles featured four large tires, dual cockpits, and an impressive lighting array. The Marauder was extremely adept at scaling sharp inclines and traveling over rough terrain.

Two different variants were made. The more common one had a gatling turret on top and two large cargo containers in the vehicle’s midsection, as well as a connector at the back. The second variant was a non-combat version with no weapons and seating for four passengers in place of the containers and connector.

Rhino-Class Mobile Bases
Only seen once used by SF, during the Battle of Icarus’s Capital City attack, the huge Rhino-class Rover was an intimidating sight to behold. The one seen during the Battle of Icarus featured two 300mm double-barreled cannons and a deadly magnetic coil cannon on top. It was destroyed or at least heavily damaged when SIE fighters strafed the vehicle and one rammed into it.

The original Rhino was built by Captain Daniel and RSN Commander Venom during their first colony attempt, in order to journey to a set of DA coordinates that led to a crashed starship. The Rhino had been equipped with cryo pods, a refinery and assembler setup, medical bay, and a dorsal landing pad for a few small ships. It was armed with a few Vulcans and two dual-barreled 300mm cannons. It was extensively damaged during the expedition, in which Finn and Max were added to the group, and unexpectedly blew up upon their return to the original colony base. It was seldom seen again in the Federation Universe except for the cameo appearance during the Battle of Icarus.

Keep-Class Mobile Bases
After the Battle of the Nations and the crash of the Spacefleet’s flagship, the TSS Interceptor, the surviving crew led by Admiral Andrew Jackson came across a SIE bunker. They escaped a trap set by the SIE Commander and stole their Keep-Class base to flee the facility and establish a hideout, driving around and salvaging crashed starships along the way.

The Keep-Class has eight enormous wheels, four on each side and has been equipped with better weapons, cargo space, and interior facilities. At the front is the bridge/command center, with seats for a pilot, copilot, and four crewmen. The hallway behind it split off three ways - one leading to the central hydrogen and cargo storage area in the middle of the mobile base and the other two leading down the port and starboard sides of the vehicle, which were divided into rooms along the length of the Keep-Class. At the back of the Keep was a folding ramp leading to a hangar bay for a rover to be housed, and on the top deck was a landing pad for a small ship to dock. Was armed at first with six M-61 Vulcan minigun turrets. As the crew of TSS Interceptor modified it further, more weapons included three fixed rocket launcher pods at the front below the bridge, two Gemini AA turrets, a missile turret on the back of the top deck, and a deadly Magnetic Coil Cannon on top. Being a land vehicle, it had no shields, and most of its hull was light armor with heavy armor in back and in front with some in the center.

Blockadier-Class Tanks
SF tanks were briefly seen and used throughout the Shcnavic War. Two BT-210 Blockadier-class Tanks were seen at the TSS Intrepid’s small outpost before the Battle of the Bridge and the Rescue of Dr. Craz, however they were never seen in combat.

Much later, during the Invasion of P3-X2, Jack’s team used two similar-looking battle tanks, piloted by Finn and Papple, to attack the GDA headquarters’ back entrance, but both were lost during the attempt.

Capital World
The capital world of SF is on Earth. Earth is home to several key SF facilities. The Capital City was located near a savanna and housed SF’s key intelligence and command buildings. In the center was a large grassy plaza and around the wide streets were other buildings for civilians and military personnel alike.

Far off in a mountain range was the Black Vault Research Center. This was home to many top-secret projects being developed by SF over its many years. During the Shcnavic War, the Artifact was housed here until the Battle of Earth. It was a maze of hallways, research and development centers, storage chambers, and command centers. It also had three entrances: Alpha (a small landing pad in the front as the main entrance), Beta, and Charlie (a large docking bay).

In orbit of Earth were SF’s many shipyards, as well as Cyrus Command Station. There were also many satellites for surveillance and communication.

Other Territory
SF held much territory before the start of the Shcnavic War, or at least had a presence in many regions of the galaxy, since they were one of the most influential and powerful millatrys in the galaxy. For example, above the ice planet Demus was a small SF space station outpost, which was destroyed by the SIE when they invaded the system. Since SF fought battles against the SIE all over the galaxy, it is hard to know what planets they already owned or were trying to capture from their attackers. Captain Jordan’s Colonists lived peacefully on an unnamed Class-M planet in the P3-X2 system until their war with the DA.